Hybrid Team Building: How to Bring Your Multi-Site Teams Together Without Travel

Multi-site team building activity – intro video shown to all teams through a video call

In many organizations, the people who work together no longer share the same building, and sometimes not even the same country. Files move from one office to another and projects from one plant to the next, often between colleagues who have never met. That is exactly where team cohesion is hardest to build.

Multi-site team building is designed for that reality. Plants spread across several countries, the branches of a single financial institution, law firms and notary offices across the province or the country, a head office and its subsidiaries spanning several time zones: each group gathers where it is, and everyone lives the same adventure at the same time.

Cogeco, for example, brought together teams from Trois-Rivières, Montreal and Oakville for the same adventure, at the same time. At the law firm Cain Lamarre, offices from every corner of Quebec took part in the same team building activity without anyone having to travel. Here is how it works, who it is for, and who it isn’t for.

Hybrid: Everyone Meets on Screen, Everyone Plays in Person

At KRONOS Experience, hybrid team building is not a game played in front of a camera. Video conferencing brings everyone together at the start and at the end. In between, every team plays in person, outdoors, with the people right beside them.

In other words: one game, several gathering points, one leaderboard. The format erases the distance between cities, never the distance between teammates.

How a Multi-Site Team Building Event Works

Each City Forms Its Teams

In each city, employees meet at a common starting point (the head office, the plant, the branch) and form teams of 3 to 6 people.

A few employees work alone, far from any office? With The Missing Player, they can form their own team of 4 or 5 with family or friends. They won’t play alongside their colleagues, but they will live the same adventure, at the same time, and appear in the same video.

The Launch: Everyone in the Same Meeting

To start, you open a Zoom or Teams meeting that every participant joins, wherever they are. That is where the staging and the introduction videos are presented. In The Missing Player, it’s the moment when all players discover, together, who has been abducted.

During the Game: Each Team Plays Where It Is

At each gathering point, a local accomplice hands out the instruction sheets; solo players receive theirs by email. Teams then set off on their adventure around wherever they are. The Missing Player and The Prophecy are available in English and French, and both languages can run in the same event.

Our team follows the game remotely, ready to step in if a technical issue comes up. There’s no facilitator to host in any city, so your organizer can play too.

After the Game: Happy Hour, Then the Video

When the game ends, we recommend a happy hour in each city: local teams swap stories while we edit the highlight video. It brings together footage from every team, with maps showing where everyone played.

The video is then presented in a second video call, where all players reconnect. That’s when Oakville finally gets to see Trois-Rivières play, and vice versa.

Which Adventure for Which Setup?

The Missing Player: Any Setup

The Missing Player works for any setup, including scattered groups with a few solo players. It doesn’t impose a route, and teams play wherever they are.

The Prophecy: Locations That Bring Several Teams Together

The Prophecy can also be played in several cities: we place virtual beacons at each gathering point. Each location, however, must bring together several teams and offer a large outdoor space. It cannot be played solo.

They Brought Their Sites Together

A few clients who gave their teams, spread across several sites, one shared event:

  • Agro-100: Quebec, the United States and Mexico
  • 5Xperts: Quebec and Tunisia
  • Canadian Space Agency: several cities in Quebec and Ontario, and Nova Scotia
  • Cain Lamarre: offices from every corner of Quebec, all at the same time
  • Cogeco: Trois-Rivières, Montreal and Oakville
  • Distributel: Ottawa and Toronto
  • SBI: Saint-Augustin, Quebec, and its plant in Madison Heights, Michigan
  • Safety First: Quebec City, Rimouski and Saint-Hubert

When Is It Better to Bring Everyone Together?

Multi-site team building answers a constraint, not a preference. If you can bring everyone to the same place, do it.

A municipality, a college or a company based on a single site has a rare chance to bring together people who never cross paths: field teams, administration, management. Don’t waste it by keeping everyone apart. Bring them together, and build teams that mix departments.

Frequently Asked Questions

Do All Groups Have to Play at the Same Time?

Yes. The shared video-call launch is what turns several groups into a single event, with one leaderboard.

What If Our Teams Are in Different Time Zones?

The game starts for everyone at the same moment. Depending on the time difference, the highlight video screening can be moved to another day, at a time that works for everyone.

How Many Participants Do We Need Per Location?

A team has 3 to 6 people. With The Missing Player, an employee working alone can complete a team with family or friends. With The Prophecy, each beacon location must bring together several teams. In total, the activity welcomes 10 to 1,000 participants.

Are There Any Travel Fees?

No. We don’t send anyone on site, and your employees stay where they are. That’s the whole point.

Let’s Talk About Your Teams

Tell us where your people are and how many each city can gather. We’ll tell you whether the multi-site format is the right fit, or whether it’s better to bring everyone together in one place. You can also explore our team building activities.

Contact us